Hollowstar
The universe

Tau Averni

Tau Averni is a sealed galaxy, and the corporations that build its ships run most of it. The Freeporters fly those ships for hire. Each pilot owns one ship and takes whatever contract pays.

Who flies

Rogues and hired guns

A Freeporter owns one ship and takes whatever work the board is paying for.

Most of that work comes from the corporations. A hired pilot costs less than a navy and asks fewer questions, so the board fills up with salvage runs, escorts, bounties and repossessions, plus cargo with no paperwork.

Plenty of those contracts send two pilots after the same wreck, or hire one pilot to stop another. Out past the Freeport, that gets settled ship to ship.

You can read a pilot by their ship. Two screens and one patient gun is a different pilot from three guns running hot, and everyone at the Freeport bar can tell them apart.

Hotwire

Light Ship — Interceptor—

Called Shot

Tactic

Attack with a ready light or medium weapon you control. That attack gets +1. Its Critical chance + this round.

AC-TAC-047 · U
ALPHA CARINAE · EN

© 2026 Hollowstar
Set 01

Alpha Carinae

A forgotten system on nobody's route, until a field of wreckage the size of a moon drifted into reach. Nobody can say what moved it. Every crew in range came to claim a piece, and there is not enough to go around.

The legitimate trade

The Freeporters

The freelancers' own guild and hiring hall. Shared charts, mutual aid, and a bar that doubles as a contract board. In the game, the Freeporter board is where contracts are taken and packs are earned.

The shadow

The Syndicate

Unlicensed salvage, off-book parts, and the contracts the Authority will not stamp. Same trade, opposite side of a line everyone maintains and nobody respects.

The thin institution

Carina Salvage Authority

The corporate-backed skin over the boom. Issues salvage rights, takes its cut, and pretends it is in control. Under-resourced, over-stretched, bribable.

Most crews end up working for all three, and few will admit it. Every contract still goes up at the Freeport, a station bolted together from salvage, and the whole system hears who came back.

The makers

Manufacturers

Every frame and every system comes from a manufacturer, and each one builds to its own idea of what a ship is for.

Salvage frames

Driftworks

Salvage frames under stolen parts. Hazard stripes, mismatched plating, guns bolted wherever they fit.

Driftworks frames are light, quick and cheap to keep flying. The hardware is built to be pushed past what the label says, and it pays off for pilots who push it. Most of the hot rods parked at the Freeport started out in a Driftworks yard.

BuildsInterceptors and Lancers
LeansAssault and Maneuver
Names its shipsA hand-painted callsign. Hotwire, Hornet, Sundown.

Hotwire

Light Ship — Interceptor—

Thumper

Light Weapon System · Blaster
2

:Attack. You may add 1 heat counter to this weapon. If you do, its Critical chance + until the next Refresh.

Critical : +2

AC-SYS-002
ALPHA CARINAE · EN

© 2026 Hollowstar

Torch Battery

Light Weapon System · Plasma
1

:Attack.

This weapon does not exhaust. Each attack after the first each round adds a heat counter to it.

AC-SYS-048
ALPHA CARINAE · EN

© 2026 Hollowstar
Pilot records

People you may meet

Some of the pilots you will run into while taking on contracts. Their voices run through the cards, and a few of them post work of their own.

  1. Pilot record · 001
    Portrait of Orin Vask

    Orin Vask

    Ship
    Magpie
    Trade
    Salvager
    Board
    Posts contracts · flies contracts

    Old hand, gallows humor, and the pilot every other pilot measures against. The voice in most of the logs.

  2. Pilot record · 002
    Portrait of "Sundown" Doss

    "Sundown" Doss

    Ship
    Sundown
    Trade
    Courier
    Board
    No contracts on record

    Cocky hotshot in the fastest Driftworks frame in the sector. Has never lost a race and says so.

  3. Pilot record · 003
    Portrait of Severin Cole

    Severin Cole

    Ship
    Long Account
    Trade
    Bounty hunter
    Board
    Posts contracts · flies contracts

    Cold, patient, and in Carina for a person, not a payday. Takes Sable's exclusion-zone work when the money is right.

  4. Pilot record · 004
    Portrait of Mara Okonkwo

    Mara Okonkwo

    Ship
    Understar
    Trade
    Smuggler
    Board
    Posts contracts · flies contracts

    Charming, slippery, knows where everything is, and owes the Syndicate more than she says.

  5. Pilot record · 005

    Aleksei Vor

    Ship
    No ship of record
    Trade
    Surveyor
    Board
    No contracts on record

    Flew a Sable probe out to the exclusion zone and came back fine. Sleeps with his eyes open now.

Null Signature

Program

The host has Cloak.

"Sable sells the coating. Nobody sells the paperwork that says you can fly it."
AC-UPG-013 · U
ALPHA CARINAE · EN

© 2026 Hollowstar

Please Stand By

Tactic

Add a suppression counter to target enemy system.

Your call is important to us. Please continue to hold.
AC-TAC-032 · R
ALPHA CARINAE · EN

© 2026 Hollowstar
The name

The hollow star

The object the game is named for, and the biggest open question in Tau Averni.

For three centuries it sat in the charts as an ordinary black hole, cataloged as NRC-9. Then a close survey found a physical shell where physics allows only a singularity: a star-sized object with nothing inside it, returning "null" on every probe reading. Spacers call it the "hollow star."

It sits behind an exclusion marking. Ships that fly too close find their instruments lying and their crews losing time. It may contain new energies this galaxy has never seen, and that is why it cannot be ignored, and why Sable pays so well for contracts to gather more information about it.

Take a contract

The board is open

Choose a frame, fit the loadout, and take a contract.